0.69.0

net 94d2e8cd9f246b4e2d ago

All artifacts verified

sha: d35a539f24063e7d2f5023acfeabb314d32fac0fpack: 94d2e8cd9f246b4ebuild: d35a539f24godot: 4.7.2phase: Betadeploy: 74schema: 58semver: 0.69.0+746.d35a539fdisplay: v0.69.0 Betaprotocol: 23buildNumber: 746

Changelog

PKMN v0.69.0 Beta

Battles:

  • Trainers now pick their moves like the cartridge's AI instead of at random.
  • Trainers with the Elite AI now go for the knockout when a move can faint your Pokemon.
  • Trainers with the Elite AI now weigh their options like the cartridge's smartest trainers: setup, status and speed all count.
  • Kanto Gym Leaders now use their Full Heal, as in FireRed.

Modes:

  • New Hard Mode choice when creating a character: every trainer fights with the Gym Leader AI.

Interface:

  • Field moves like Cut, Surf and Fly go on the action bar from the Pokemon menu; a slot greys when no Pokemon in the party knows the move.
  • The Route tracker draws its Pokemon twice as big, and hovering a row or moving to it with a pad shows that Pokemon larger still.
  • Route Pokemon can be bound to a key or a pad button in Settings (unbound by default).
  • Menus no longer race ahead when a controller's stick is held; one push moves the cursor once.
  • The Route Pokemon window and the Pokedex grid can be scrolled with a controller.
  • LB and RB turn the Bag's pockets on a controller, as they turn the pages of other windows.

engine sha d35a539f24 / asset pack 94d2e8cd9f246b4e / Godot 4.7.2 stable platforms: Windows, Linux, macOS (universal)

Client and server must share both the engine sha and the asset pack: the login handshake rejects a mismatch on either.

macOS - the first launch needs one extra step. The app is ad-hoc signed but not notarized, so macOS refuses a plain double-click with "cannot be opened because the developer cannot be verified". Right-click (or Control-click) the app and choose Open, then Open again. Once per download; updates the client installs itself do not re-trigger it. From a terminal the equivalent is:

xattr -dr com.apple.quarantine "PKMN Engine.app"

Keep PKMN Engine.app and the pack folder together in the same folder - the app looks for its assets beside itself, not inside the bundle.

Downloads

  • pkmn-client-linux-d35a539f24.tar.gz

    271 MB8a0c3702…50c2

  • pkmn-client-macos-d35a539f24.zip

    308 MB36c3e145…81ac

  • pkmn-client-windows-d35a539f24.zip

    285 MBbcc42a62…4872

  • PKMN Engine.pck

    30.5 MB7a8c08a5…7dd3

  • pkmn-client.pck

    30.5 MB7a8c08a5…7dd3

  • pkmn-client.pck

    30.5 MB7a8c08a5…7dd3

  • cosmetic-legacy.zip

    107 MBb92ec610…2d9f

  • pkmn-pack-94d2e8cd9f246b4e.zip

    141 MBfce68399…50a7