0.70.0
net 94d2e8cd9f246b4e2d agoAll artifacts verified
Changelog
PKMN v0.70.0 Beta
Battles:
- Trainers now switch Pokemon as on the cartridge: out of a Perish Song, into one that absorbs your attack, or away from a hopeless matchup.
- Trainer AI now understands moves from later generations (priority hits, hazards, setup and healing) the way it understands the originals.
- A few trainers now open with a setup move or gamble on risky ones, as their cartridge AI flags say.
- Trainers in double battles now pick their targets like the cartridge's AI instead of at random.
engine sha 8bb49d49ac / asset pack 94d2e8cd9f246b4e / Godot 4.7.2 stable
platforms: Windows, Linux, macOS (universal)
Client and server must share both the engine sha and the asset pack: the login handshake rejects a mismatch on either.
macOS - the first launch needs one extra step. The app is ad-hoc signed but not notarized, so macOS refuses a plain double-click with "cannot be opened because the developer cannot be verified". Right-click (or Control-click) the app and choose Open, then Open again. Once per download; updates the client installs itself do not re-trigger it. From a terminal the equivalent is:
xattr -dr com.apple.quarantine "PKMN Engine.app"
Keep PKMN Engine.app and the pack folder together in the same folder -
the app looks for its assets beside itself, not inside the bundle.
Downloads
pkmn-client-linux-8bb49d49ac.tar.gz
271 MB9f3b0b1d…1dea
pkmn-client-macos-8bb49d49ac.zip
308 MB6c4f147c…f4d2
pkmn-client-windows-8bb49d49ac.zip
285 MBb9c79969…5c48
PKMN Engine.pck
30.5 MBb8d62336…e100
pkmn-client.pck
30.5 MBb8d62336…e100
pkmn-client.pck
30.5 MBb8d62336…e100
cosmetic-legacy.zip
107 MB9b0052f4…bd74
pkmn-pack-94d2e8cd9f246b4e.zip
141 MBfce68399…50a7