0.75.0
net 94d2e8cd9f246b4e10h agoAll artifacts verified
Changelog
PKMN v0.75.0 Beta
Interface:
- Chat starts hidden to its tab row. Show opens it, Enter opens it to type, and the game remembers whether you last chose Show or Hide.
Fixes:
- The menu bar's icons sit in the middle of their buttons, and the bar is a little smaller.
- Fly, Dig and the other two-turn moves no longer miss on the turn they charge.
engine sha 22ba612ffd / asset pack 94d2e8cd9f246b4e / Godot 4.7.2 stable
platforms: Windows, Linux, macOS (universal)
Client and server must share both the engine sha and the asset pack: the login handshake rejects a mismatch on either.
macOS - the first launch needs one extra step. The app is ad-hoc signed but not notarized, so macOS refuses a plain double-click with "cannot be opened because the developer cannot be verified". Right-click (or Control-click) the app and choose Open, then Open again. Once per download; updates the client installs itself do not re-trigger it. From a terminal the equivalent is:
xattr -dr com.apple.quarantine "PKMN Engine.app"
Keep PKMN Engine.app and the pack folder together in the same folder -
the app looks for its assets beside itself, not inside the bundle.
Downloads
pkmn-client-linux-22ba612ffd.tar.gz
272 MB0622201a…b27d
pkmn-client-macos-22ba612ffd.zip
308 MBa114a2fd…e023
pkmn-client-windows-22ba612ffd.zip
286 MB083dd457…3638
PKMN Engine.pck
31.1 MB6f85bf41…e794
pkmn-client.pck
31.1 MB6f85bf41…e794
pkmn-client.pck
31.1 MB6f85bf41…e794
cosmetic-legacy.zip
107 MB0693c37d…e8ee
custom-core.zip
13.3 KBec46c5c3…4880
pkmn-pack-94d2e8cd9f246b4e.zip
141 MB770c4ecf…fab3